Browse > Home / Archive: March 2007

| Subcribe via RSS

Disposable Camera Model for Community Growth

March 17th, 2007 | Comments | Posted in Building Community

At the end of the second day of the Community 2.0 conference, there was an ad hoc panel of volunteers who shared thoughts, concerns, ideas, etc. with the audience. One of the volunteers asked (and I’m big time paraphrasing here):

“How can you get started easily with social software? I’ve looked around and it all starts at $300,000 USD or more!”

I thought Chris was going to bop this guy on the head with this chubby end of his microphone.

There is a metric ton of options regarding free or cheap social software. The $300,000 software can certainly be handy if you’re running community at eBay, but it’s by no means a “starting point”. In fact, I’d say if that’s your starting point, your strategy sucks.

Personally, I work with the “Phase 10 to 1″ mindset. Far too often you see people start a social project (or hell, any project really) at Phase 1. They don’t think much farther out, and only when Phase 1 is accomplished or struggling, do they start to look at Phase 2 options. The better way to do this is to consider first and foremost where you want to end up. What does success look like? What is Phase 10? Then you work backwards to Phase 1, getting more and more refined in the details the closer you get to Phase 1.

Phase 10 is almost always going to change shape and form by the time you get much past the first few early Phases, but that’s OK. It’s more about understanding what you’re trying to accomplish on a high level, not what you specifically need to deliver by a certain time. Social project are tricky because they revolve around people, and people change their minds and their needs and their desires. Being flexible enough to respond to that change, yet clear enough about your end goal to actually stay headed on that course – this is the key. (Nate has more on this)

In all my years of community interaction, strategy development, and online and offline community support, I don’t think I’ve ever seen a successful Phase 1 start with technology. A Phase 2 might include some tech, but $300,000? Rarely. It’s not about money, it’s about communication. The technology should be helping you to communicate, but if you start off spending $300,000 you’re putting a massive block between you and real communication. Don’t worry – spending money can come later, if you’re just dying to write a check.

In the early phases of interacting with your consumers it’s not about trying to create a destination, it’s about forming a relationship. This means the interactions need to be smaller, faster, and easier to use once and toss away without regret. At Community 2.0, I heard a number of people say things like “We invested in an expensive platform to support our community early on, but it doesn’t meet our needs now… what do we do?”

Cullen with his finger up his nose. Don't ask.This got me thinking about disposable cameras.

Disposable cameras have an amazing dynamic to them – because anyone can pick one up and start using it immediately, many people do. Leave them sitting on the tables at a wedding and who doesn’t want to start shooting? Sell an underwater version for $15 bucks next to the snorkeling gear rental counter and who can resist?

And look at the content those cheap things are used to capture – it’s usually more fun, more personal, more human than the posed, stiff photos we feel like we have to take if we’ve invested in a traditional SLR camera, Flash, lenses, bags, and the rest of the expensive equipment. The experience of taking the photos is as fun as seeing the results post-development. And who cares if you toss out the $15 camera once it’s used? It served its purpose marvelously.

Maybe we could get similar results from a professional photographer, but who has the ability to bring a professional photographer along on a trip to Disney World? Who wants to schedule a professional to join you on an impromptu snorkeling trip? Professional photographers have their place (Presidential Inaugurations, for instance), but so do disposable cameras.

What if we thought about social software the same way we think about photography? What if our first community engagement efforts followed the disposable camera model, rather than the professional photographer model?

  • Focus - since we don’t have to justify the reuse of expensive tools and/or services that we committed to before fully understanding our needs, we’ll feel much more comfortable focusing on smaller, shorter tasks.
  • Speed - Since we’re not building nuclear-bunker style applications, we can be up and running in days or hours, not months or years.
  • Cost - Smaller projects = smaller budgets = more likelihood of internal sign off and acceptance.
  • Experimentation - when costs are lower, speed is faster and focus is tighter, nobody cares if something doesn’t work quite like expected. Try it, toss it, learn and move on.
  • Freedom - when community members aren’t scared off but the big, confusing, cold functionality they’re much more likely to actually engage with you.

Engaging with your consumers and their communities is about letting go, releasing control, listening to the people who matter. Small projects help keep the walls between outside and inside low and permeable. Experimentation and communication are vastly more important than security and stability.

(To be completely clear, this discussion is focused on early efforts – there may be a time for $300,000 projects, but it’s a long time down the road)

Sony: How to Kill a Brand

March 17th, 2007 | Comments | Posted in Business Strategy

Spike points us to a jaw-droppingly cool YouTube video, created by hobbyists, yet creates a message as powerful as anything a big ad agency could develop. For a client who competed with Sony, of course.

As you may remember, I’m a long, long time Sony loyalist who has also had enough. You may remember my Sony rant post, or the irritation about the Fiona Apple album release?

As Spike mentions about the creators of this clip:

Here’s what he had to say about his creation: This song is about how Sony took everything gamers didn’t want in a console and gave it to them for more than they were willing to pay.

Now that’s some tasty business strategy right there!

I seriously have to wonder what’s going on at Sony. They continue year on year to make repeated, obvious, and horrendous decisions they do about the direction of their products. While I’m invited more and more to speak about “Consumer Driven Innovation”, they seem to be moving down the exact opposite end of the spectrum. Hell, pretty soon, they’ll be so backwards they’ll be trying to sell us stone wheels and flint, thinking it’s an all together new innovation.

Wake up, Sony. You’re smarter than this.

Projects: LEGO MMOG Community Support

March 16th, 2007 | Comments | Posted in Projects

Back in December, Big in Japan began a project with LEGO on their recently announced Massively Multiplayer Online Game (MMOG). The project was only revealed to the world a week ago, but has been in discussion, development, and planning for a long time.

LEGO has partnered with NetDevil to create the game, and Big in Japan is helping out with community management skills. (Yikes, I really hate that word… you don't "manage" communities) You see, this game takes a different tact to most games. We're helping LEGO to engage various enthusiast groups in the actual development of the game. It is a LEGO game, after all!

Details are still thin due to confidentiality issues, but if you're interested in finding out more, or pitching in on the project sign up for updates at:

www.lego.com/mmog

More and more details are going to be revealed in the coming months, so stay tuned. From what I've seen of the early development, this is going to be one fantastic game.

(On a related side note, check out this hilarious fan-created comic)

Crazy Conference Travel – Community 2.0

March 15th, 2007 | Comments | Posted in Events and Speaking

Onto more thoughts about the recent travel jag. This time, Community 2.0 is the focus. This post is a brain dump more than any single topic.

Face to face is fun
For the first time ever, Chris and Lee (my Clue Unit partners) and I were all in the same physical place. We've known each other for years but have never been in the same place at the same time. Me with Chris and me with Lee, but never all three.

SXSW vs. Community 2.0
Both events have radically different vibes. After all, SXSW didn't have tables in the sessions, much less champagne on the tables first thing in the morning.

I was incredibly excited, however, at the vibe and the discussion at Community 2.0. Thing is, I didn't really learn anything new, but I met a great many people who were already working on community projects. Many people there have already built community efforts and were trying to figure out how to take it from the minor, mostly small efforts they'd already kicked off and turn it into something far larger. Something that can grow into the next level.

These folks didn't come from gaming or tech, they came from market research, manufacturing, education, and multiple other industries. Change is happening, and now it's tangible.

Rockstars and Introductions
I've followed Chris Heuer of the Social Media Club for some time. He's a bit of an industry rockstar, to say the least. Not only did I get to meet him, I got to hear him speak, and got to help hlm do up Vegas right. Enough said about that.

Recaps
Lee wrote a fantastic recap of his thoughts of both SXSW and Community 2.0. If you couldn't make either, find out about it now. Great overview.

The event blog also has a number of event discussion. 

Red Rock Hotel and Casino
I want to move into my room, seriously. Spacious, huge flat screen TV, fantastic bed, and wonderful overall design. Someone described the hotel as "The W meets the trailer park". Seriously though, very nice place to stay, even if the hallways are as long as a football field and the conference center was hidden, probably on purpose. Don't ask me why – it's probably a security thing. Or poor design, but security issue sounds much more interesting.

On the spot, podcast style
Chris Heuer did a quick podcast asking me "What is 'Community 2.0'?" It was off the top of my head with zero participation, so forgive me if I sound like an idiot.

As we were driving from the hotel to the Strip the last night I was there, Chris Heuer pulled out the mic and podcasting began. Dangerous? Perhaps. Fun? Absolutely.

Crazy Conference Travel – SXSW thoughts

March 15th, 2007 | Comments | Posted in Events and Speaking

After a whirlwind trip to far too many events in far too short a time, I'm home safe and sound. I'm going to be posting multiple entries about my various thoughts and ruminations about the events. Here's my first few thoughts about SXSW:

2006 vs. 2007
Someone told me at Community 2.0 that they didn't go to SXSW this year because last year was "nothing but a bunch of kids trying to find money for their Web 2.0 businesses". True enough, but this year many of those same "kids" had real world ideas to report on.

zefrank
So I've found zefrank's videocast quite amusing, but never found (or perhaps made) the time to watch regularly. I met ze both in the hotel lobby and at the bar where he was hosting a party. Fantastic guy, zero ego, and completely willing to chat. My friend Virginia was totally impressed too. Bummer that I finally got into the videocast right before he ends it all. The videocast I mean.

My Panel
I've done a number of panels, and the one I moderated at SXSW was by far the most fun. Lee moderated a similar panel at Community 2.0 a few days later so we schemed for a couple weeks beforehand. With as many cool variations on the theme as we came up with, I ended up using a very simplistic format. It went something like this:

  • Introduced the reason I called the panel "Community Ecology" (2 mins or so)
  • Asked the panelists to briefly introduce themselves – no more than 2 minutes a piece, and with a screenshot of each person's site up on the screen.
  • Introduced the panel format to the audience – basically that they would be challenging the panelists to address various real-life scenarios. Anyone who came up to the mic to present a scenario would have a chance to win an iPod nano, courtesy of eModeration.
  • I started off the discussion with the first scenario while audience members stepped up to the mic.
  • In the last 5 minutes, I asked the remaining people in line to ask their questions even though we couldn't answer simply so they'd be "on the record".

In a matter of minutes, there were 10 people lined up and we ran out of time to answer all the questions the audience had. The funny thing? I was worried that there wouldn't be enough audience participation! (Some live blogging notes here and here)

Huge thanks to my panel members:

Kathy Sierra Rocks
I finally got to see one of the smartest bloggers around speak. And it was everything you could hope for. Recap here. My favorite point of her speech was one she just blogged about:

SXSW Interactive had more attendees than ever before. A lot more. But here's the confusing part: the people attending are the same people who create and evangelize the tools that make attending totally unnecessary. I started my keynote by asking if anyone was live-blogging. Hands shot up across the room. Someone yelled "Twitter!" The whole thing was recorded on video and audio. So… if nobody needed to be there, why were they?

[...]

The most underrated benefit of the face-to-face effect of conferences is INSPIRATION.

Next Year
More time spent planning the parties. More time at the event. No panel to sit on, presentations to give, or other reasons to have to leave the parties early.

links for 2007-03-14

March 14th, 2007 | Comments | Posted in Daily Links

My first Kiva loan funds!

March 13th, 2007 | Comments | Posted in Things I Like

After seeing a presentation about Kiva.org at Community Next, I was excited to help out. What’s Kiva, you ask?

Kiva lets you connect with and loan money to unique small businesses in the developing world. By choosing a business on Kiva.org, you can "sponsor a business" and help the world’s working poor make great strides towards economic independence. Throughout the course of the loan (usually 6-12 months), you can receive email journal updates from the business you’ve sponsored. As loans are repaid, you get your loan money back.

Kiva - loans that change livesKiva is based on the microfinance concept – giving small loans to otherwise "unbankable" poor around the world. There are millions of potential entrepreneurs  around the world who could get their start, get out of debt, make a better life for their families with only a few hundred US dollars. Kiva.org makes it easy to loan (not donate) money to this potential or current entrepreneurs.

I loaned (not donated) my first $25.00 and just got a notification this morning that the full $750 has been collected by a number of other Kiva users! Meet Josey from Pantang , Ghana and wish her luck!

"Josey wants to extend her operations to a neighboring community and needs more capital. She has a shop that operates day and night selling children’s clothing. She would need a loan of $750 to improve her business."

SXSW Panel – Great fun!

March 11th, 2007 | Comments | Posted in Events and Speaking

After much brainstorming and discussion with Lee (who is doing a similar panel at Community 2.0 in a couple days), my SXSW panel was this morning. It went wonderfully! Great fun, great panel responses, and great audience questions. I’ll fill you in more next week about the panel flow – I think it works really well.

If you’re interested, check out Chris’ live blogging of the panel. You can also keep an eye on the SXSW podcasts of the event itself. It’s not posted yet, but hopefully soon.

OK, time to head to the airport to head to Vegas for Community 2.0! I’m excited to see all three Clue Unit members in one physical location!

(Photo by Alex Muse)

UPDATE: More living blogging!

Favorite conference panels?

March 1st, 2007 | Comments | Posted in Events and Speaking

Coming up soon it’s panel time!

Next weekend I’ll be moderating a panel at SXSW:
Community Ecology: Finding Balance When Working with Fan Groups

Then it’s off to Vegas for Community 2.0 where I’m a panel member:
Community-Based Innovation

All this panel discussion has kicked off some thinking about the best panels I’ve seen over the years.

What are your favorite panels? What are the greats, the ones that stuck out to you?